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Huddle Moments

3 min read · Updated 2026-10-07

Huddle Moments are turning points. One rule always applies: decisions lock before the question appears, and the server enforces them.

MomentWhat happens
GO BIGBefore a question, choose SAFE or GO BIG. Right: ×2. Wrong or no answer: −500. No choice counts as SAFE
Pick Your PoisonThe room votes between 2–4 categories. The winner is played. Ties go to the first listed
Power PlaySpend it to double one question. Default one per team. A wrong answer is never worse
Lock It InAfter choosing an answer, say how sure you are: Guess ×1, Pretty sure ×1.25, LOCK IT ×1.5 right or −250 wrong
Final HuddleThe last question. Wager from 0 up to your score or about 35% of it, whichever is smaller (but never below the pack's maximum, default 2,000, while you have the points). Right: +wager. Wrong: −wager
Majority TrapBefore the reveal, the TV announces what most of the room chose, then the truth

Other teams only see "locked" until the reveal. If your phone disconnects after a choice, it's restored when you reconnect.

Practice test games run without Huddle Moments.

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Related

  1. Screen
  2. Host PIN
  3. Start

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